<html>
<head>
	<script type="text/javascript" src="http://code.jquery.com/jquery-latest.min.js"></script>	
	<script type="text/javascript" src="../webgl_common/lib3rd/webgl-utils.js"></script>
	<script type="text/javascript" src="../webgl_common/lib3rd/gl-matrix.js"></script>
	<script type="text/javascript" src="../webgl_common/cglib/webgl-common.js"></script>
	<script type="text/javascript" src="../webgl_common/cglib/webgl-simple-mesh.js"></script>
	<script type="text/javascript" src="../webgl_common/cglib/webgl-container.js"></script>			
</head>
<body>
	<h1>WebGL Exercise 03</h1>
	<canvas 
		id="mycanvas"
		width="512"
		height="512">
	</canvas>	

	<script type="text/javascript">
  		canvas = jQuery("#mycanvas")[0];
  		var container = cglib.container.extend();
  		container.init(canvas);
  		container.loadApp('ex03', 'ex03.js', './');		
	</script>

</body>
</html>

